Super Mario Bros. 2 is a sequel to the highly successful Super Mario Bros. which retains the same concept as the predecessor. It’s still a side-scrolling platformer with Mario being the main character. Although they look similar, both games have distinct features.
Super Mario Bros. 2 was released for the NES on October 9, 1988, later made its way to other systems, including the virtual consoles of the Nintendo 3DS and Wii. This game wasn’t released for the Japanese market because the country had a game under the same title already.
In Bros. 2, the player is given the opportunity to choose between 4 characters, namely Princess Toadstool, Toad, Mario, and Luigi. Not only do they differ in appearance, but they also differ in mechanics.
That being said, it’s hard to say which one is the best because all these characters have strengths and weaknesses. Unlike the original Mario, you can’t jump on an enemy to defeat it.
Instead, you have to throw something at it or pick up the enemy directly and use it to destroy another. There is a variety of objects scattered along the way that you can use to get rid of these little critters.
Super Mario Bros 2 Backgrounds
There’s an interesting story behind the release of Super Mario Bros. 2. The international Mario Bros. 2 is actually not the same as the Japanese version. What followed right after the success of the original Mario was called the Lost Levels, but it’s strictly for Japan and the Famicom.
The Lost Levels plays similarly as the original, but the difficulty is turned up a few notches on this one. In other words, the game was intended for those who had been good at playing Super Mario Bros and needed a further challenge.
However, Nintendo of America was concerned that it might be too hard for fans in the region. They eventually ditched the idea of releasing it and came up with another plan, which was revamping the Japanese game Yume Kōjō: Doki Doki Panic.
The altered format was then released for the international market and it became the Mario bros. 2 that we know today.
The graphics of this game are different but in the same vein as the original. That’s not really surprising considering both came from the 8-bit era.
Commercially, it did very well, although not the monumental success that Super Mario bros was. Thanks to the good critical reception and sales, the game eventually joined the Super Mario All-Stars lineup. It even had an adaptation for the GBA.
Another milestone for the game is that many enemies that first appeared here like Pokeys, Shyguys, and Bob-Ombs became staples for Mario games released after. The same goes for the mechanics. The joy of throwing objects at enemies didn’t stop in the game. It’s carried on to future installments as well.
By the way, if you’re looking for Super Mario Bros. 2 wallpapers to display on your desktop PC, we have some on this page. It’s worth-noting that it’s an old game, so don’t get your hopes up for fanart pics.
Sure, there are many that feature Mario, but they usually center around the character rather than the game itself.
Technically, Super Mario Bros. 2 is the third game in the franchise. As said before, the second game that made its debut in Japan failed to become a follow-up for the North American market because it’s deemed too hard.
The second game was similar to the first, except it saw an increase in difficulty. It’s normal to note it as a major concern because it could impact sales.
As a solution, the company tried to reskin another Japanese game it had developed called Doki Doki Panic. Despite being released for the NES, this version of Bros. 2 still ended up in Japan under the title Super Mario USA later.
The same happened to the Lost Levels. While it’s originally meant for the Famicom, those living in the US could finally play the game once it’s added to the Super Mario All-Stars compilation.
Another difference between the original and sequel is the sound effects. Most of us are already familiar with the soundtrack of the first Mario, but that’s because the game was everywhere. The music in the Mario Bros. 2 still has that ‘cha-ching’ element. It’s not an intricate sequence of notes, but very recognizable especially compared to the first game.
Every action is also assigned to a sound. For example, when you pick up a blade of grass, it makes a sound, and when you throw it away, it makes another sound. Jumping, bombing, and others also have their distinct sounds. That’s why the game feels exciting as it adds a lot to the gameplay. Music is good way to memorize this game.
But if you don’t feel like playing it, you can collect Super Mario Bros. 2 wallpapers, instead. Mario as a franchise is huge, but we must remember that many games have been made since its inception.
If this is Paper Mario: the Origami King we’re talking about, then it’s easy to find wallpapers citing it as the inspiration because it’s new. But the Bros. 2 is over 3 decades old already.
Many of the wallpapers you find on the internet would be screenshots of gameplay. Fanart pics do exist, but they are a bit rare.
Final Thougts – Super Mario Bros 2 Wallpapers
The game doesn’t just let you play as Mario. There are 4 playable characters to choose from, including Luigi, Toad, and Princess Toadstool. The last one was interesting.
It turns out that Super Mario Bros. 2 is among the games that feature female protagonists. No, it’s not the first to do that, but due to the popularity, the impact was undeniable.
The gaming industry is known for catering to the male audience, but there has been substantial progress in recent years. We can now find female lead characters in many video games.
As for Bros. 2, this game was adapted from a game that had female characters in it, so adding princess toadstool wasn’t really unexpected. Luigi took over the role of Mama, while the other female protagonist got replaced by Princess Peach.